Mephod, Calcinatierra (2024)

Mephod, Calcinatierra

Mephod, Calcinatierra (1)Bestia

Mephod, Calcinatierra (2)Mephod, Calcinatierra (3)Mephod, Calcinatierra (4)Mephod, Calcinatierra (5)

Área: Mapa de Cima

monster base type attack cast speed +% and damage -% final [33]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
35% más Velocidad de Ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base

Mephod, the Earth Scorcher

SpectreN
AreaMapa de Cima
Tagsbeast, Lanzador de hechizos, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood

Vida

400%

Armadura

+100%

Ailment Threshold

400%

Resistencia

Mephod, Calcinatierra (6)40 Mephod, Calcinatierra (7)40 Mephod, Calcinatierra (8)40 Mephod, Calcinatierra (9)25

Damage

180%

Precisión

100%

Probabilidad de golpe crítico

+5%

Multiplicador de Golpe Crítico

+130%

Attack Distance

6 ~ 10

Attack Time

1.995 Second

Damage Spread

±20%

Experiencia

200%

Model Size

130%

Type

AbberathMap

Metadata

AbberathMap

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

Nivel

79

Vida

4,610,269

Armadura

135,980

Evasión

6,892

Escudo de energía

Damage

1,467

Daño de hechizos

2,189

Precisión

444

Attack Time

1.33665

Experiencia

138,039

Ailment Threshold

2,212,929

Chill

6,997

Shock

6,997

Brittle

39,587

Scorch

6,997

Sap

19,332

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee

Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser

Ataque estándar

Base Damage: 2329–3494

Probabilidad de golpe crítico: 5%

Attack Time: 1.995 seg

Derriba a tus enemigos con un golpe poderoso.

skill can fire arrows [1]
skill can fire wand projectiles [1]

Mephod, Calcinatierra (10)

AbberathsFury

Spell, Damage, Fire

Tiempo de lanzamiento: 2 seg

Tiempo de recarga: 20 seg

Tus golpes no pueden aturdir a los enemigos
La duración base es de 6.5 segundos
Inflige de 1091 a 1636 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]

AbberathMeteorUpheaval

Spell, Damage, Fire, Triggerable

Tiempo de lanzamiento: 1.93 seg

Tiempo de recarga: 8 seg

Inflige de 2272 a 3408 de daño de fuego
Provoca +10 estallidos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]

AbberathFireballCombo

Projectile, Spell, Damage, Fire

Tiempo de lanzamiento: 2.33 seg

Tiempo de recarga: 10 seg

Inflige de 2317 a 3476 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]

AbberathEmerge

Attack, Melee, Movement, Area, Damage

Base Damage: 2329–3494

Probabilidad de golpe crítico: 5%

Attack Time: 1.995 seg

Tiempo de recarga: 5 seg

Inflige un 33% menos de daño
is area damage [1]

AbberathHide

Attack, Melee, Movement, Area, Damage

Base Damage: 2329–3494

Probabilidad de golpe crítico: 5%

Attack Time: 1.995 seg

Tiempo de recarga: 5 seg

is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]

TriggerSpawnersAbberath2Map

Triggerable

active skill area of effect radius +% final [200]
trigger spawners max count [4]
trigger spawners override row [23]

AbberathLeapSlam

Attack, Area, Melee, Movement, Travel, Slam, Totemable

Salto con impacto

Base Damage: 2329–3494

Probabilidad de golpe crítico: 5%

Attack Time: 1.995 seg

Tiempo de recarga: 3 seg

Saltas por los aires para infligir daño y empujar a los enemigos con tu arma en el lugar donde caes. Empujas a los enemigos sobre los que caerías fuera de tu camino. Requiere un hacha, una maza, un cetro, una espada o un báculo. No se puede asistir con Asistencia de Golpes múltiples.

40% menos Velocidad de Ataque
El radio base es de 1.5 metros
cast time overrides attack duration [1]
is area damage [1]

Mephod, Calcinatierra (11)

Object Type

version 2extends "Metadata/Monsters/Goatman/Goatman"Actor{actor = "Metadata/Monsters/Abberath/Abberath.act"main_hand_unarmed_type = "One_Hand_Mace"}Positioned{blocking = false}Transitionable{num_states = 3}

Object Type Codes

version 2extends "Metadata/Monsters/Monster"Transitionable{create_state_1 = "PlayAnimation( emerge_01 ); PauseAnimation(); DisableRendering();"create_state_2 = "EnableTargetable(); EnableRendering(); MakeCollidable();"create_state_3 = "EnableTargetable(); EnableRendering(); MakeCollidable();"on_transition_to_2 = "EnableTargetable(); EnableRendering(); MakeCollidable();"}Targetable{targetable = false}Animated{on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"//Preloading AbberathJumpOut, created by PlayEffectpreload_animated_object = "Metadata/Effects/Spells/monsters_effects/act6/Abberath/AbberathJumpOut.ao"}Actor{on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"}Render{preload_buff_visual = "abberath_shaman_buff"}
-- src\Data\Spectres.luaminions["Metadata/Monsters/Abberath/AbberathMap"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "Melee", "AbberathLeapSlam", "TriggerSpawnersAbberath2Map", "AbberathsFury", "AbberathMeteorUpheaval", "AbberathFireballCombo", "AbberathEmerge", "AbberathHide", }, modList = { },}-- src\Data\Skills\spectre.luaskills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-40, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["TriggerSpawnersAbberath2Map"] = { name = "TriggerSpawnersAbberath2Map", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {23, 4, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathsFury"] = { name = "AbberathsFury", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathMeteorUpheaval"] = { name = "AbberathMeteorUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathFireballCombo"] = { name = "AbberathFireballCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathEmerge"] = { name = "AbberathEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathHide"] = { name = "AbberathHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, },}
monster base type attack cast speed +% and damage -% final [33]
IdMonsterSpeedAndDamageFixupComplete
FamilyMonsterSpeedAndDamageFixup
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • monster no drops [1]
    IdMonsterNoDrops
    FamilyMonsterNoDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base
    IdAbberathsFuryEnrageStance
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base damage taken +% Min: -80 Max: -80 Global
  • base movement velocity +% Min: 35 Max: 35 Global
  • physical damage % to add as fire Min: 125 Max: 125 Global
  • active skill attack speed +% final Min: 35 Max: 35 Global
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire attack speed

    Mephod, Calcinatierra

    Mephod, Calcinatierra (12)Bestia

    Mephod, Calcinatierra (13)Mephod, Calcinatierra (14)Mephod, Calcinatierra (15)Mephod, Calcinatierra (16)

    monster base type attack cast speed +% and damage -% final [33]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base

    Mephod, the Earth Scorcher

    SpectreN
    Tagsbeast, elder_map_boss, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, not_dex, not_int, red_blood

    Vida

    400%

    Armadura

    +100%

    Ailment Threshold

    400%

    Resistencia

    Mephod, Calcinatierra (17)40 Mephod, Calcinatierra (18)40 Mephod, Calcinatierra (19)40 Mephod, Calcinatierra (20)25

    Damage

    180%

    Precisión

    100%

    Probabilidad de golpe crítico

    +5%

    Multiplicador de Golpe Crítico

    +130%

    Attack Distance

    6 ~ 10

    Attack Time

    1.995 Second

    Damage Spread

    ±20%

    Experiencia

    200%

    Model Size

    130%

    Type

    AbberathMap

    Metadata

    AbberathMapElder

    Object Type

    version 2extends "Metadata/Monsters/ElderBosses/ElderBossClone"

    Object Type Codes

    version 2extends "Metadata/Monsters/ElderBosses/ElderBossClone"
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Abberath/AbberathMapElder"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { }, modList = { },}
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base
    IdAbberathsFuryEnrageStance
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base damage taken +% Min: -80 Max: -80 Global
  • base movement velocity +% Min: 35 Max: 35 Global
  • physical damage % to add as fire Min: 125 Max: 125 Global
  • active skill attack speed +% final Min: 35 Max: 35 Global
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire attack speed

    Mephod, Calcinatierra

    Mephod, Calcinatierra (21)Bestia

    Mephod, Calcinatierra (22)Mephod, Calcinatierra (23)Mephod, Calcinatierra (24)Mephod, Calcinatierra (25)

    Área: Mapa de Cima

    monster base type attack cast speed +% and damage -% final [33]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base

    Mephod, the Earth Scorcher

    SpectreN
    AreaMapa de Cima
    Tagsbeast, Lanzador de hechizos, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood

    Vida

    400%

    Armadura

    +100%

    Ailment Threshold

    400%

    Resistencia

    Mephod, Calcinatierra (26)40 Mephod, Calcinatierra (27)40 Mephod, Calcinatierra (28)40 Mephod, Calcinatierra (29)25

    Damage

    180%

    Precisión

    100%

    Probabilidad de golpe crítico

    +5%

    Multiplicador de Golpe Crítico

    +130%

    Attack Distance

    6 ~ 10

    Attack Time

    1.995 Second

    Damage Spread

    ±20%

    Experiencia

    200%

    Model Size

    130%

    Type

    AbberathMap

    Metadata

    Abberath2Map

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Nivel

    79

    Vida

    4,610,269

    Armadura

    135,980

    Evasión

    6,892

    Escudo de energía

    Damage

    1,467

    Daño de hechizos

    2,189

    Precisión

    444

    Attack Time

    1.33665

    Experiencia

    138,039

    Ailment Threshold

    2,212,929

    Chill

    6,997

    Shock

    6,997

    Brittle

    39,587

    Scorch

    6,997

    Sap

    19,332

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    Melee

    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser

    Ataque estándar

    Base Damage: 2329–3494

    Probabilidad de golpe crítico: 5%

    Attack Time: 1.995 seg

    Derriba a tus enemigos con un golpe poderoso.

    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Mephod, Calcinatierra (30)

    AbberathsFury

    Spell, Damage, Fire

    Tiempo de lanzamiento: 2 seg

    Tiempo de recarga: 20 seg

    Tus golpes no pueden aturdir a los enemigos
    La duración base es de 6.5 segundos
    Inflige de 1091 a 1636 de daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    AbberathMeteorUpheaval

    Spell, Damage, Fire, Triggerable

    Tiempo de lanzamiento: 1.93 seg

    Tiempo de recarga: 8 seg

    Inflige de 2272 a 3408 de daño de fuego
    Provoca +10 estallidos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    AbberathFireballCombo

    Projectile, Spell, Damage, Fire

    Tiempo de lanzamiento: 2.33 seg

    Tiempo de recarga: 10 seg

    Inflige de 2317 a 3476 de daño de fuego
    El radio base es de 0.9 metros
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]

    AbberathLeapSlam

    Attack, Area, Melee, Movement, Travel, Slam, Totemable

    Salto con impacto

    Base Damage: 2329–3494

    Probabilidad de golpe crítico: 5%

    Attack Time: 1.995 seg

    Tiempo de recarga: 3 seg

    Saltas por los aires para infligir daño y empujar a los enemigos con tu arma en el lugar donde caes. Empujas a los enemigos sobre los que caerías fuera de tu camino. Requiere un hacha, una maza, un cetro, una espada o un báculo. No se puede asistir con Asistencia de Golpes múltiples.

    40% menos Velocidad de Ataque
    El radio base es de 1.5 metros
    cast time overrides attack duration [1]
    is area damage [1]

    Mephod, Calcinatierra (31)

    AbberathHellfireBarrageB

    Spell, Triggerable

    Tiempo de lanzamiento: 2 seg

    Tiempo de recarga: 12 seg

    La duración base es de 20 segundos
    Inflige de 5468 a 6044 de daño de fuego
    Dispara 100 proyectiles adicionales
    active skill area of effect radius +% final [-25]
    alternate minion [2]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    AbberathHellfireBarrageC

    Spell, Triggerable

    Tiempo de lanzamiento: 2 seg

    Tiempo de recarga: 12 seg

    La duración base es de 20 segundos
    Inflige de 5468 a 6044 de daño de fuego
    Dispara 100 proyectiles adicionales
    active skill area of effect radius +% final [-25]
    alternate minion [3]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    AbberathHellfireBarrageD

    Spell, Triggerable

    Tiempo de lanzamiento: 2 seg

    Tiempo de recarga: 12 seg

    La duración base es de 20 segundos
    Inflige de 5468 a 6044 de daño de fuego
    Dispara 100 proyectiles adicionales
    active skill area of effect radius +% final [-25]
    alternate minion [4]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    AbberathHellfireBarrageE

    Spell, Triggerable

    Tiempo de lanzamiento: 2 seg

    Tiempo de recarga: 12 seg

    La duración base es de 20 segundos
    Inflige de 5468 a 6044 de daño de fuego
    Dispara 100 proyectiles adicionales
    active skill area of effect radius +% final [-25]
    alternate minion [5]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    TriggerSpawnersAbberath1Map

    Triggerable

    active skill area of effect radius +% final [200]
    trigger spawners max count [6]
    trigger spawners override row [24]

    Object Type

    version 2extends "Metadata/Monsters/Goatman/Goatman"Actor{actor = "Metadata/Monsters/Abberath/Abberath.act"main_hand_unarmed_type = "One_Hand_Mace"}Life{initial_life_percentage = 49}Transitionable{}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"Animated{on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"}Actor{on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"}Life{on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk); RemoveEffects();"on_spawned_dead = "RemoveEffects();"}Render{preload_buff_visual = "abberath_shaman_buff"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Abberath/Abberath2Map"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "Melee", "AbberathLeapSlam", "TriggerSpawnersAbberath1Map", "AbberathHellfireBarrageB", "AbberathHellfireBarrageC", "AbberathHellfireBarrageD", "AbberathHellfireBarrageE", "AbberathsFury", "AbberathMeteorUpheaval", "AbberathFireballCombo", }, modList = { },}-- src\Data\Skills\spectre.luaskills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-40, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["TriggerSpawnersAbberath1Map"] = { name = "TriggerSpawnersAbberath1Map", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {24, 6, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathHellfireBarrageB"] = { name = "AbberathHellfireBarrageB", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "alternate_minion", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {1.8999999761581, 2.0999999046326, 100, 20000, 2, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathHellfireBarrageC"] = { name = "AbberathHellfireBarrageC", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "alternate_minion", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {1.8999999761581, 2.0999999046326, 100, 20000, 3, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathHellfireBarrageD"] = { name = "AbberathHellfireBarrageD", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "alternate_minion", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {1.8999999761581, 2.0999999046326, 100, 20000, 4, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathHellfireBarrageE"] = { name = "AbberathHellfireBarrageE", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "alternate_minion", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {1.8999999761581, 2.0999999046326, 100, 20000, 5, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathsFury"] = { name = "AbberathsFury", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathMeteorUpheaval"] = { name = "AbberathMeteorUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathFireballCombo"] = { name = "AbberathFireballCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base
    IdAbberathsFuryEnrageStance
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base damage taken +% Min: -80 Max: -80 Global
  • base movement velocity +% Min: 35 Max: 35 Global
  • physical damage % to add as fire Min: 125 Max: 125 Global
  • active skill attack speed +% final Min: 35 Max: 35 Global
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire attack speed

    Mephod, Calcinatierra

    Mephod, Calcinatierra (32)Bestia

    Mephod, Calcinatierra (33)Mephod, Calcinatierra (34)Mephod, Calcinatierra (35)Mephod, Calcinatierra (36)

    monster base type attack cast speed +% and damage -% final [33]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base

    Mephod, the Earth Scorcher

    SpectreN
    Tagsbeast, Lanzador de hechizos, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss

    Vida

    400%

    Armadura

    +100%

    Ailment Threshold

    400%

    Resistencia

    Mephod, Calcinatierra (37)40 Mephod, Calcinatierra (38)40 Mephod, Calcinatierra (39)40 Mephod, Calcinatierra (40)25

    Damage

    180%

    Precisión

    100%

    Probabilidad de golpe crítico

    +5%

    Multiplicador de Golpe Crítico

    +130%

    Attack Distance

    6 ~ 10

    Attack Time

    1.995 Second

    Damage Spread

    ±20%

    Experiencia

    200%

    Model Size

    130%

    Type

    AbberathMap

    Metadata

    Abberath2MapStandalone

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Nivel

    68

    Vida

    557,385

    Armadura

    57,580

    Evasión

    4,739

    Escudo de energía

    Damage

    766

    Daño de hechizos

    1,143

    Precisión

    290

    Attack Time

    1.33665

    Experiencia

    112,805

    Ailment Threshold

    351,153

    Chill

    1,110

    Shock

    1,110

    Brittle

    6,282

    Scorch

    1,110

    Sap

    3,068

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    Melee

    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser

    Ataque estándar

    Base Damage: 1216–1824

    Probabilidad de golpe crítico: 5%

    Attack Time: 1.995 seg

    Derriba a tus enemigos con un golpe poderoso.

    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Mephod, Calcinatierra (41)

    AbberathsFury

    Spell, Damage, Fire

    Tiempo de lanzamiento: 2 seg

    Tiempo de recarga: 20 seg

    Tus golpes no pueden aturdir a los enemigos
    La duración base es de 6.5 segundos
    Inflige de 708.4 a 1063 de daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    AbberathMeteorUpheaval

    Spell, Damage, Fire, Triggerable

    Tiempo de lanzamiento: 1.93 seg

    Tiempo de recarga: 8 seg

    Inflige de 1476 a 2214 de daño de fuego
    Provoca +10 estallidos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    AbberathFireballCombo

    Projectile, Spell, Damage, Fire

    Tiempo de lanzamiento: 2.33 seg

    Tiempo de recarga: 10 seg

    Inflige de 1505 a 2258 de daño de fuego
    El radio base es de 0.9 metros
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]

    AbberathLeapSlam

    Attack, Area, Melee, Movement, Travel, Slam, Totemable

    Salto con impacto

    Base Damage: 1216–1824

    Probabilidad de golpe crítico: 5%

    Attack Time: 1.995 seg

    Tiempo de recarga: 3 seg

    Saltas por los aires para infligir daño y empujar a los enemigos con tu arma en el lugar donde caes. Empujas a los enemigos sobre los que caerías fuera de tu camino. Requiere un hacha, una maza, un cetro, una espada o un báculo. No se puede asistir con Asistencia de Golpes múltiples.

    40% menos Velocidad de Ataque
    El radio base es de 1.5 metros
    cast time overrides attack duration [1]
    is area damage [1]

    Mephod, Calcinatierra (42)

    GTStandaloneAbberathHellfireBarrage

    Triggerable, Spell

    Tiempo de lanzamiento: 2 seg

    Tiempo de recarga: 12 seg

    GSStandaloneAbberathHellfireBarrage

    Spell, Triggerable

    Tiempo de lanzamiento: 1 seg

    Inflige de 3552 a 3926 de daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    Object Type

    version 2extends "Metadata/Monsters/Goatman/Goatman"extends "Metadata/Monsters/StandaloneMapBoss"Actor{actor = "Metadata/Monsters/Abberath/Abberath.act"main_hand_unarmed_type = "One_Hand_Mace"}Transitionable{}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"extends "Metadata/Monsters/StandaloneMapBoss"Animated{on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"}Actor{on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"}Life{on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk); RemoveEffects();"on_spawned_dead = "RemoveEffects();"}Render{preload_buff_visual = "abberath_shaman_buff"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Abberath/Abberath2MapStandalone"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "Melee", "AbberathLeapSlam", "AbberathsFury", "AbberathMeteorUpheaval", "AbberathFireballCombo", "GSStandaloneAbberathHellfireBarrage", "GTStandaloneAbberathHellfireBarrage", }, modList = { },}-- src\Data\Skills\spectre.luaskills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-40, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathsFury"] = { name = "AbberathsFury", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathMeteorUpheaval"] = { name = "AbberathMeteorUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathFireballCombo"] = { name = "AbberathFireballCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["GSStandaloneAbberathHellfireBarrage"] = { name = "GSStandaloneAbberathHellfireBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.8999999761581, 2.0999999046326, -70, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["GTStandaloneAbberathHellfireBarrage"] = { name = "GTStandaloneAbberathHellfireBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base
    IdAbberathsFuryEnrageStance
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base damage taken +% Min: -80 Max: -80 Global
  • base movement velocity +% Min: 35 Max: 35 Global
  • physical damage % to add as fire Min: 125 Max: 125 Global
  • active skill attack speed +% final Min: 35 Max: 35 Global
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire attack speed

    Mephod, Calcinatierra

    Mephod, Calcinatierra (43)Bestia

    Mephod, Calcinatierra (44)Mephod, Calcinatierra (45)Mephod, Calcinatierra (46)Mephod, Calcinatierra (47)

    monster base type attack cast speed +% and damage -% final [33]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base

    Mephod, the Earth Scorcher

    SpectreN
    Tagsbeast, Lanzador de hechizos, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood

    Vida

    400%

    Armadura

    +100%

    Ailment Threshold

    400%

    Resistencia

    Mephod, Calcinatierra (48)40 Mephod, Calcinatierra (49)40 Mephod, Calcinatierra (50)40 Mephod, Calcinatierra (51)25

    Damage

    180%

    Precisión

    100%

    Probabilidad de golpe crítico

    +5%

    Multiplicador de Golpe Crítico

    +130%

    Attack Distance

    6 ~ 10

    Attack Time

    1.995 Second

    Damage Spread

    ±20%

    Experiencia

    200%

    Model Size

    130%

    Type

    AbberathMap

    Metadata

    Abberath2MapArchnemesis

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Nivel

    68

    Vida

    557,385

    Armadura

    57,580

    Evasión

    4,739

    Escudo de energía

    Damage

    766

    Daño de hechizos

    1,143

    Precisión

    290

    Attack Time

    1.33665

    Experiencia

    112,805

    Ailment Threshold

    351,153

    Chill

    1,110

    Shock

    1,110

    Brittle

    6,282

    Scorch

    1,110

    Sap

    3,068

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    AbberathMeteorUpheaval

    Spell, Damage, Fire, Triggerable

    Tiempo de lanzamiento: 1.93 seg

    Tiempo de recarga: 8 seg

    Inflige de 1476 a 2214 de daño de fuego
    Provoca +10 estallidos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    AbberathFireballCombo

    Projectile, Spell, Damage, Fire

    Tiempo de lanzamiento: 2.33 seg

    Tiempo de recarga: 10 seg

    Inflige de 1505 a 2258 de daño de fuego
    El radio base es de 0.9 metros
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-30]
    projectile uses contact position [1]

    GTStandaloneAbberathHellfireBarrage

    Triggerable, Spell

    Tiempo de lanzamiento: 2 seg

    Tiempo de recarga: 12 seg

    GSStandaloneAbberathHellfireBarrage

    Spell, Triggerable

    Tiempo de lanzamiento: 1 seg

    Inflige de 3552 a 3926 de daño de fuego
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-70]

    Object Type

    version 2extends "Metadata/Monsters/Goatman/Goatman"extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"Actor{main_hand_unarmed_type = "One_Hand_Mace"}Transitionable{}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"Life{on_death = "RemoveEffects();"on_spawned_dead = "RemoveEffects();"}Render{preload_buff_visual = "abberath_shaman_buff"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Abberath/Abberath2MapArchnemesis"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "AbberathMeteorUpheaval", "AbberathFireballCombo", "GSStandaloneAbberathHellfireBarrage", "GTStandaloneAbberathHellfireBarrage", }, modList = { },}-- src\Data\Skills\spectre.luaskills["AbberathMeteorUpheaval"] = { name = "AbberathMeteorUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["AbberathFireballCombo"] = { name = "AbberathFireballCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["GSStandaloneAbberathHellfireBarrage"] = { name = "GSStandaloneAbberathHellfireBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.8999999761581, 2.0999999046326, -70, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["GTStandaloneAbberathHellfireBarrage"] = { name = "GTStandaloneAbberathHellfireBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base
    IdAbberathsFuryEnrageStance
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base damage taken +% Min: -80 Max: -80 Global
  • base movement velocity +% Min: 35 Max: 35 Global
  • physical damage % to add as fire Min: 125 Max: 125 Global
  • active skill attack speed +% final Min: 35 Max: 35 Global
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire attack speed

    Mephod, Calcinatierra

    Mephod, Calcinatierra (52)Bestia

    Mephod, Calcinatierra (53)Mephod, Calcinatierra (54)Mephod, Calcinatierra (55)Mephod, Calcinatierra (56)

    monster base type attack cast speed +% and damage -% final [33]
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base

    Mephod, the Earth Scorcher

    SpectreN
    Tagsbeast, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, not_dex, not_int, red_blood

    Vida

    400%

    Armadura

    +100%

    Ailment Threshold

    400%

    Resistencia

    Mephod, Calcinatierra (57)40 Mephod, Calcinatierra (58)40 Mephod, Calcinatierra (59)40 Mephod, Calcinatierra (60)25

    Damage

    180%

    Precisión

    100%

    Probabilidad de golpe crítico

    +5%

    Multiplicador de Golpe Crítico

    +130%

    Attack Distance

    6 ~ 10

    Attack Time

    1.995 Second

    Damage Spread

    ±20%

    Experiencia

    200%

    Model Size

    130%

    Type

    AbberathMap

    Metadata

    Abberath2MapElder

    Object Type

    version 2extends "Metadata/Monsters/Monster"Life{corpse_usable = false}Stats{base_cannot_be_damaged = 1base_cannot_be_stunned = 1cannot_be_knocked_back = 1is_hidden_monster = 1immune_to_curses = 1immune_to_auras_from_other_entities = 1set_immune_vaal_lighting_warp = 1}Transitionable{}Preload{preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"preload_object = "Metadata/MiscellaneousObjects/ElderPortal"}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"Transitionable{on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"}Animated{preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Abberath/Abberath2MapElder"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { }, modList = { },}
    monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    Los monstruos otorgan la experiencia aumentada un 100%
    La rareza de los objetos arrojados está aumentada un 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    35% más Velocidad de Ataque
    Velocidad de movimiento aumentada un 35%
    Ganas el 125% del daño físico como daño de fuego extra
    Daño recibido reducido un 80%
    La velocidad de acción no se puede modificar por debajo de su valor base
    IdAbberathsFuryEnrageStance
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base damage taken +% Min: -80 Max: -80 Global
  • base movement velocity +% Min: 35 Max: 35 Global
  • physical damage % to add as fire Min: 125 Max: 125 Global
  • active skill attack speed +% final Min: 35 Max: 35 Global
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire attack speed
    Mephod, Calcinatierra (2024)

    References

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